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How to do jump shots:

 

Jump shots take time to set up, but if you pull one off you get a stack load of Inferno Points.

1. Hold L1 + Up on LS (raise cue angle to maximum)

2. Press R1 to switch to top down for a better view

3. Repeatedly tap back on the right stick to charge the power, the aiming
aid will show the ball jumping over in an arc

4. Lock the power by holding down R2

5. Quickly release and re-hold R2 to adjust the power or adjust the cue
angle until you're satisfied

6. Line it up and press up on the right stick while still holding R2 - the
ball will jump exactly as indicated by the aiming aid

Note: The Cue ball must jump directly over at least one ball before striking
another ball into a pocket to record a successful jump shot. Now sit back
and watch the Inferno points roll in!

Multiplier

Skill shots are great, but don't underestimate the multiplier. If you can
thread together enough pots without missing, your Inferno points will keep
rolling in. Once you get to your second Inferno mode without missing you can
stay in it forever. Or at least until you make a mistake!




Make the most of mistakes

If you scratch you wipe your Inferno points, lose your multiplier and lose
your aiming aid for a few seconds - ouch! However you can make the best of a
bad situation by picking up the Cue ball with L3, and placing it anywhere on
the table. Why not look for an easy combo or even a jump shot to recover
those Inferno points?


Minimise Mistakes - Lock your Power

Don't smash every shot - the Cue ball will fly off in an unpredictable
direction. Use R2 to lock the power before taking the shot, this means the
Cue ball will behave exactly as the white aiming aid suggests, so you can be
sure it won't go in a pocket. If you need to, quickly use the D-pad to
adjust the rebound of the Cue ball before locking.


Top Down Kicks

Is there a ball near a pocket? Don't just knock it in, press R1 to switch to
top down view and line up an easy kick shot (white off a cushion then strike
object ball in) for some extra points - just be careful the white doesn't
follow it in!


Nominations

Instinct is to fire your balls at the person who is winning, and this can
often be the best tactic. However in a long game of Inferno Pool, it's easy
for a third player to make a comeback from a few balls down and you can find
yourself fighting a war on two fronts as the timer ticks down. Why not try
targeting the loser early on with an onslaught of balls which makes a
comeback very difficult, then you can concentrate on attacking fewer
remaining enemies.

 

 

The Quick-fire

When you have a full Ballzooka and you want to unleash it on somebody, you don't have to hold down the corresponding face button until it is empy and waste valuable time. Simply tap the face button to nominate your victim and press L3 to shrink the Ballzooka and unload all the stored balls at once.