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InfiniteWorlds

Real-time, in-game level creation

Welcome to the future of game creation systems. InfiniteWorldTM is the most comprehensive, the most flexible and the most powerful game creation tool ever devised. It puts the power to create in the designers hands, and unifies the whole development process. When developing with InfiniteWorldsGCS the possibilities really are infinite.

 

InfiniteWorlds Screenshot 1

InfiniteWorlds Screenshot 2


 

What is InfiniteWorlds?

Level Editor

InfiniteWorldsTM is more than just a level editor, it is an underlying architecture which can interface with bespoke editors tailored to individual game projects. It provides real-time visualisation on whatever target platform(s) your project requires, with immediate turn around for ideas brainstorming - design it, build it and then try it out immediately in-game and on-platform.

Asset Manager

InfiniteWorldsTM allows for bulk asset production from key elements; with panel based mesh production providing ultimately flexibility and efficiency. Automatic detail mapping allows artists to create spectacular, varied environments which are highly optimised and incredibly flexible.

Data Management

With InfiniteWorldsTM, the editor and data store are separate, providing maximum data security and automatic backups of every change to the game environment. What's more, multiple users can work in the same level at the same time, with ID tagging and full history management by ID.

QA Management

The game is the visualiser; so both internal and external QA have direct access to the full game state at any point, including on-the-fly changes (subject to access rights). An integrated QA notes system allows testers to flag issues by category directly in the editor, with an instant messaging system for communication between teams.